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careers in Animation

In the professional field, animators convey storytelling through the illusion of animated character motion. Animators combine technical craft with observational and intuitive expression. They are knowledgeable about the theories associated with the medium as well as its contemporary context and history.

2D Animation

* 2-D animator
* 2-D layout and background artist
* 3-D animator
* 3-D previz artist
* Animation producer
* Art director

stop motion

* Character designer
* Character technical director/rigger
* Digital cel (paperless) animator
* Digital modeler
* Mixed-media animator


* Stop motion animator
* Stop motion fabricator
* Storyboard and concept artist
* Teacher/demo artist
* Texture/lighting technical director


2D animation.


Animation is the rapid display of a sequence of images of 2-D or 3-D artwork or model positions in order to create an illusion of movement. It is an optical illusion of motion due to the phenomenon of persistence of vision, and can be created and demonstrated in a number of ways. The most common method of presenting animation is as a motion picture or video program, although several other forms of presenting animation also exist.Animation can sometimes refer to a way of activating a community, i.e. 'animating' the users. This means actions which encourages users to interact with a given service and


3D animation.

3D computer graphics (in contrast to 2D computer graphics) are graphics that use a three-dimensional representation of geometric data that is stored in the computer for the purposes of performing calculations and rendering 2D images. Such images may be for later display or for real-time viewing. Despite these differences, 3D computer graphics rely on many of the same algorithms as 2D computer vector graphics in the wire frame model and 2D computer raster graphics in the final rendered display. In computer graphics software, the distinction between 2D and 3D is occasionally blurred; 2D applications may use 3D techniques to achieve effects such as lighting, and primarily 3D may use 2D rendering techniques. 3D computer graphics are often referred to as 3D models. Apart from the rendered graphic, the model is contained within the graphical data file. However, there are differences. A 3D model is the mathematical representation of any three-dimensional object (either inanimate or living). A model is not technically a graphic until it is visually displayed. Due to 3D printing, 3D models are not confined to virtual space. A model can be displayed visually as a two-dimensional image through a process called 3D rendering, or used in non-graphical computer simulations and calculations.

you can use Maya, 3ds max, lightwave 3d for 3d animation.

Character design

Most game projects these days have their own artists who specialize in character design and who draw sketches of objects and buildings that later will be made into 3D objects by the 3D artists. As Artist or Character designer for a game project you must have great artistic skills being able give the game the artistic feel and graphical expression that fits the design of the game. To work as an Artist for a game project you must be able to draw sketches of characters and buildings; you should also be familiar working with Photoshop or similar programs. You must be able to draw original and creative work as the artists sketches are used to set the graphical style for the rest of the game.

Art director

Art directors in advertising aren't necessarily the head of an art department although the title may suggest it. In modern advertising practice, they typically work in tandem with a copywriter. Together, or the art director and copywriter work on a concept for commercials, print advertisements, and any other advertising medium. Individually, the art director is mostly responsible for the visual look and feel of the creative product, and the copywriter has ultimate responsibility for the product's verbal and textual content. Both are responsible for coming up with big, effective and persuasive ideas. Depending on the competencies of each, they may share tasks that are traditionally designated for one or the other, for instance, an art director may suggest certain wording and a copywriter may suggest a certain aesthetic for a project.
The art director/copywriter tandem is overseen by a creative director. Art directors may also oversee a team of junior designers, image developers and production artists. In a smaller organization the art director may fill these roles as well. In a larger organization, art directors may oversee other art directors or designers.
An art director, in the hierarchical structure of a film art department, works directly below the production designer, in collaboration with the set decorator, and above the set designer. A large part of their duties include the administrative aspects of the art department. They are responsible for assigning tasks to personnel, keeping track of the art department budget and scheduling, as well as overall quality control. They are often also a liaison to other departments; especially the construction department. In the past, the art director title was used to denote the head of the art department (hence the Academy Award for Best Art Direction). On the movie Gone with the Wind, David O. Selznick felt that William Cameron Menzies had such a significant role in the look of the film, that the title Art Director was not sufficient, and so he gave Menzies the title of Production Designer. [1] The title has become more common, and now Production Designer is commonly used as the title for the head of the Art Department, although the title actually implies control over every visual aspect of a film, including costumes.
Art directors in publishing typically work with the publications editors. Together they work on a concept for sections and pages of a publication. Individually, the art director is mostly responsible for the visual look and feel of the publication, and the editor has ultimate responsibility for the publications verbal and textual content.

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